Now shipping, MARI 1.1 for Windows and MARI 1.1 for Linux adds:
Check out the MARI 1.1 release notes.
MARI was originally developed at Weta Digital to handle the exceedingly detailed look development and texture work demanded by Avatar. MARI copes easily with an obsessive level of detail - literally tens of thousands of textures - quickly and elegantly.
MARI has already been enthusiastically received across the world's texture painting communities. Initially released on Linux in July, MARI has been adopted globally with a client list including Framestore, Double Negative, Method Studios, Animal Logic, and Digital Domain.
Matt Holben, CEO, Double Negative, said, “Development in the world of texture painting has been somewhat stilted in recent years, hence Weta’s development of MARI. We are all facing increasing demands in terms of scale and detail as new formats become the norm. MARI is what our artists have been waiting for. We have been employing it on production since alpha and are confident we are making the right move purchasing this software – even pre-release.”
The aggressive development roadmap for the product continues into 2011. Amongst other things, The Foundry will be taking advantage of the exclusive deal with Walt Disney Animation Studios, announced in July, to incorporate elements of the studio's internally-developed Paint3D technology into MARI.