We're on the lookout for the world's best MARI artist and we're joining up NVidia, CG Society and 3D Artist Magazine to find them.
Prizes include:
We're supplying, Dezkin, the model shown above for you to texture and if you can put the right detail in our devil you'll be rewarded with some very nice goodies indeed.
The artwork will be judged both on the overall composition and the resolution of the textures you create, and the best of the entries received will be examined in higher detail still.
We'll be looking for high resolution textures (4K+) implemented into a lookdev-ready texture setup (a minimum of colour, bump and spec maps for each shader). And idiosyncratic details which make the textures more believable will get bonus points too.
You could receive brownie points for submitting animated textures, renderable scenes (Maya and 3DS Max etc.) and showcasing your work in progress on CG Talk.
The first round, starting today, will be based on screenshots sent to mari-challenge@thefoundry.co.uk and WIP threads on CG Talk.
The competition will be judged by Jack Greasley and well known texture artist and CG Talk host Leigh Van Der Byl.
While Leigh may be most well known on the web for being an administrator on the CG Talk forum, it's a lesser known fact that she has 10+ years of experience in the VFX industry on her resume, more than 20 feature films to her name and currently works as a senior texture painter at one of London's top VFX studios.
Our model Dezkin is courtesy of Oliver Marc Plouffe - thank you Oliver!
You can use any program to prepare the files but you MUST PAINT WITH MARI. You must also have permission to distribute the textures you use or you will be disqualified.
The competition will close on Monday 7 March 2011. You must have permission to distribute the textures you use.