OCULA 2.2 RELEASED

OCULA 2.2 addresses stability issues and sees many workflow improvements particularly to O_Solver and O_Vertical Aligner. Overall, it is markedly more user friendly.

OCULA 2.2


Ocula
Ocula

"OCULA 2.2 is a significant improvement in both stability and usability that will be easily noticed by artists and developers alike. Changes in the O_Solver may require a slight update to a pipeline, but it is well worth the fixes and updates in the release."

Steven Shapiro, Director of Software / Lead Stereographer at Method Studios


Download the RELEASE NOTES.

The team are now looking to OCULA 3.0 which will be available later on this year.

Not tried OCULA yet? Why not download a FREE 15 DAY TRIAL NOW?


NUKE & OCULA ON TRON: LEGACY


Tron: Legacy
Tron: Legacy

OCULA was used extensively by Digital Domain on Tron: Legacy. The Foundry worked very closely with the team who were up against all sorts of polarisation issues accentuated by the heavy use of fluorescent lights on both costumes and sets. Read how working with Digital Domain resulted in major changes to ColourMatcher in OCULA.


NUKE & OCULA ON AVATAR


Jake
Jake's avatar on Pandora.

The Foundry learned a huge amount working with Framestore, ILM and Weta Digital on Avatar. Our case study walks us through the different vendors' experiences and how The Foundry's tools helped bring this groundbreaking project to our cinema screens.

Robin Hollander from Weta Digital was on our booth at NAB 2010. You can watch his demo below courtesy of FX Guide.