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The Foundry Sessions


Don’t miss The Foundry Sessions broadcasting LIVE from our London HQ on Thursday, 28th May @ 7PM BST | 2PM US EDT | 11AM PDT

This month’s session will feature production for all things games from creation to cinematics using MODO and NUKE. Jennifer Schneidereit from Nyamyam will be joining us to talk about how MODO was used on indie game TENGAMI. She’ll be joined by Hugo Guerra, formerly Head of NUKE at The Mill, now Independent VFX Supervisor / Creative Director to show how The Foundry’s tools were used on Fire without Smokes’ games cinematics for Just Cause 3 & Rival Kingdoms.

Interact via Twitter and Facebook using #TFsessions.

Guest speakers

 

Jennifer Schneidereit

Game Creator & Co-Founder, Nyamyam

Born and raised in Germany, Jennifer fell in love with video games at an early age when playing Pac-Man at a friend's house. After graduating from university with a degree in computer science, Jennifer worked for a number of years in the Japanese game industry, before moving to the UK to work for Rare. She initially began her career as a software engineer, but gradually moved toward game design. In late 2010 she co-founded Nyamyam, a small independent studio in the UK.


 

Hugo Guerra

Independent VFX Supervisor / Creative Director

Hugo is a award winning VFX Supervisor and Art Director working in the industry since 1999. Hugo has worked in a multitude of roles, including Director, Onset VFX Supervisor, Project lead, Art Director, NUKE Compositor, VFX teacher, Consultant and Pipeline Architect for VFX. He’s just finished working as a Cinematic Director in the latest trailers for the AAA game Just Cause 3 and the IOS smash hit Rival Kingdoms from Space Ape.


The Foundry Sessions recordings


 

Session 8 - Creating a cleaner planet

In April we took an in-depth look on The Ocean Cleanup project with special guest Erwin Zwart from Fabrique Computer Graphics.

Erwin spoke about how he got involved with the project and how MODO and NUKE helped him achieve the results.

 

 


Session 7 - NUKE STUDIO: The story so far

NUKE STUDIO was the topic of discussion in our March Session, which covered its use in music videos to feature films.

We hosted Paul Simpson from Realise Studio and Jordi García from Post23, who shared their projects and answered viewers questions - along with The Foundry's NUKE experts Sean Brice and Juan Salazar.

 


Session 6 - Creating Sci-Fi with MODO

We hosted the incredible Fred Gambino and Henning Sanden for our most popular Session to date.

Watch the recording to see the artists take us through their Sci-Fi work and we had special extended Q&A Session where we heard from our guests and The Foundry Team compères: Courtney Pryce and Simon Lundberg.

 


Session 5 - NUKE & Baselight for NUKE

If you missed the last Session of 2014 you can catch up now.

December’s Session was with Timon Relitzki from the legendary German facility Das Werk, plus Daniele Siragusano from Filmlight also joined us to show us their new app - Baselight for NUKE & NUKE STUDIO. 

 


Session 4 - The Foundry in Architectural Design

We hosted our fourth Session of the series on Wednesday 26th November with special guests from London based studio Cityscape.

Joel Azopardi, CGI director & senior MODO artist, & Damian Fennell, creative director, shared their work on a regeneration project in South London, which used both MODO and NUKE.

 


Session 3 - MODO in Marketing & Advertising

After a short break for our huge NUKE 9 event, we hosted the third in the series of The Foundry Sessions on Thursday 30th October.

This Session focused on MODO in Marketing & Advertising Diego Maricato, Founder of Calibre Studio São Paulo and Rubén Martinez Lopez a Spanish 3D creative based in Vietnam.

 


Session 2 - MODO in VFX

We hosted the second in the series of The Foundry Sessions on Thursday 24th July, broadcasting LIVE from our London HQ.

This Session focused on MODO in VFX with Robin Konieczny from the world famous VFX house Double Negative and Tommie Kidjemet from Niceberg Studios in Belgium.

 


Session 1 - The COLLECTIVES

We launched The Foundry Sessions with our first LIVE transmission focusing on the COLLECTIVES from our London HQ on Thursday 19th June

It was a one hour digital broadcast and included a live Q&A with questions coming through on Twitter to #TFsessions.

Check out our recording of the event if you missed it live!