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Keylight 1.2v7
This is a maintenance release of Keylight to fix a bug.
Requirements
Autodesk Combustion 4 on Windows only. (Combustion on Mac is not supported).
Foundry FLEXlm Tools (FFT 4.0v1 or later) for floating license support.
Release Date
6 September 2007
New Features
There are no new features.
Improvements
There are no improvements to existing features.
Fixed Bugs
- Background Rendering - BUG ID 2293 - background rendering scripts with keylight nodes would use a Foundry FLEXlm interactive (GUI) license (keylight_ae_i) rather than a FLEXlm render license (keylight_ae_r). This has been fixed.
Known Bugs and Workarounds
- Multiprocessing - BUG ID 194 - There is a multiprocessing rendering bug shown up as half screen renders. Only seen on Intel PCs with dual core. As a workaround you could temporarily set the environment variable FOUNDRY_MAX_PROCESSORS to 1.
Keylight 1.2v2
This is a maintenance release of Keylight to fix some bugs.
Requirements
Autodesk Combustion 4 on Windows only. (Combustion on Mac is not supported).
Foundry FLEXlm Tools (FFT 4.0v1 or later) for floating license support.
Release Date
20 December 2006.
New Features
There are no new features.
Improvements
There are no improvements to existing features.
Fixed Bugs
- SSE2 - BUG ID 801 - the previous version of Keylight was compiled with a sse2 flag preventing it from working on very old hardware running Windows. This version has been recompiled with sse1 to fix this problem affecting a minority of customers.
- Seperator - BUG ID 763 - using the scroll wheel to select options in an option toggle would allow the selection of the seperator and this caused a crash. The seperator has been removed to fix the bug.
Known Bugs and Workarounds
- Multiprocessing - BUG ID 194 - There is a multiprocessing rendering bug shown up as half screen renders. Only seen on Intel PCs with dual core. As a workaround you could temporarily set the environment variable FOUNDRY_MAX_PROCESSORS to 1.
Known Bugs with After Effects and Workarounds
- Snapshot - BUG ID 231 - snapshot buttons broken when using Keylight with After Effects 7.0. If you apply Keylight and snapshot the image, change some parameters and recall that saved snapshot, it is displayed only for a fraction of a second. As a workaround use the Shift-F5 and F5 keys instead.
Keylight 1.2v1
This is the first release of Keylight to support Combustion.
Requirements
Autodesk Combustion 4 on Windows only. (Combustion on Mac is not supported)
Foundry FLEXlm Tools (FFT 4.0v1 or later) for floating license support.
Release Date
27 November 2006.
New Features
- FLEXlm license support for Combustion.
Improvements
- The bias controls are now locked together by default.
- The Keylight algorithm has been tweaked for improved floating point handling.
- An environment variable (FOUNDRY_MAX_PROCESSORS 1) has been provided to switch off multi-processing as a temporary workaround for Bug ID 194.
- Keylight is now versioned by name. This allows multiple versions of the plug-in to coexist on a single host.
- 3GB Switch - the plug-ins have been compiled to take advantage of extended memory available in this mode.
Fixed Bugs
- Inside Mask, Source Alpha set to Add To Inside Mask. When viewing the Status with the source alpha added to the inside mask the combined mattes were not drawn on screen even though the matte had been added. This has been fixed so that the Status correctly shows these combined mattes.
- Source Crops - BUG ID 224 - changing the left crop value from 0 when X Method is Colour, produces a rendering error in the colour correction edges. This has been fixed.
- Installer - BUG ID 223 - Keylight could only be installed to the default directory. This has been fixed.
- Colour Correction Clipping - BUG ID 225 - colour correction of the foreground or edges is incorrectly clipped between 0 and 1 for floating point images. This has been fixed.
Known Bugs and Workarounds
- Multiprocessing - BUG ID 194 - There is a multiprocessing rendering bug shown up as half screen renders. Only seen on Intel PCs with dual core. As a workaround you could temporarily set the environment variable FOUNDRY_MAX_PROCESSORS to 1.
- Colour Wheel - BUG ID 732 - after setting keys for the huw, the colour wheel crosshairs do not update correctly when jumping along the timeline. However, the parameter animates correctly and the correct value is shown.
Known Bugs with Combustion and Workarounds
- Colour pickers on the Combustion schematic - BUG ID 733 - when schematic selected, activating and deactivating a colour picker occasionally results in the colour picker tool only being activated. When this happens hit F12 twice to flick the schematic to a viewer and then back again.
- Parameter callbacks - BUG ID 751 - moving the crosshairs in the colour correction colour wheel cannot update both the hue and saturation parameter. As a workaround, only the hue parameter is updated. The saturation can only be adjusted with the slider.