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Image by Paul Mccrorey

The MODO for SOLIDWORKS kit is for design and engineering visualization professionals wanting to import SOLIDWORKS parts, bodies and assemblies into MODO. In MODO, you can select import the data by appearance, part, body or face and create new layers in MODO to apply materials to specific parts of your design. The kit also provides user interface and navigation controls similar to SOLIDWORKS and PhotoView 360.

As you load SOLIDWORKS parts, bodies and assemblies into MODO, their original appearances and decals are retained. The kit provides options for efficiently importing your data, providing access to MODO data structures that conserve memory and leverage instanced geometry across the scene. Inside MODO, you are presented with a familiar SOLIDWORKS-style layout and navigation controls, along with drag and drop support for changing materials and selecting lighting environments.

Key features include:

  • Loads SOLIDWORKS 2009, 2010, 2011, 2012, 2013 and 2014 model sldprt, sldasm (Windows 32-bit and 64-bit). 2013 and 2014 are only supported in Modo 801
  • SOLIDWORKS 2015 is currently unsupported
  • Reads material edits from files saved in PhotoView 360 (2010) including appearances and decals
  • Allows you to import .sldprt and .sldasm files directly into MODO.
  • SOLIDWORKS viewport navigation style (zoom, pan, rotate)
  • PhotoView 360 component selection modes (Part, Body, Face, Appearance)
  • Drag/drop material and drag/drop environment preset application
  • PhotoView 360 style render quality presets
  • Convert bodies to meshes and/or static meshes
  • Convert parts to meshes and/or static meshes
  • Select Connected by face/art/body/appearance (select a polygon and then choose the command to select all polygons tagged with the same data)
  • New mesh from selection (performs Select Connected, and then places them into a new mesh item with option to rename new layer
  • New mesh from face/part/body/appearance (user sets mode, selects a polygon and runs the command to create new mesh with option to rename new layer)
  • Includes nine training videos (described below)
  • Library of pre-built studio lighting environments (Studio Environmental Set 1) are included in the kit

What's included?

Enhanced SOLIDWORKS import

The MODO for SOLIDWORKS kit provides additional import options for bringing SolidWorks parts, bodies and assemblies into MODO. Benefits include reduced memory usage for large files and the ability to use instances for ease of editing and reduced overhead.

PhotoView 360 compatibility

Your model opens in MODO with the same appearance and decal information as shown in SOLIDWORKS.

Familiar navigation for SOLIDWORKS users

The kit provides user interface and navigation similar to SOLIDWORKS and PhotoView 360 so you have a comfortable and consistent set of controls to work with as you leverage the advanced capabilities of MODO.

Efficient tools for selecting and reorganizing imported models

The kit provides tools for the often complex task of re-organizing your model data so that it is easier to apply materials. You can select imported data by appearance, part, body or face and create new layers in MODO to highlight specific parts of your design.

Studio lighting environments let you quickly light your models

The MODO for SOLIDWORKS kit includes the Studio Environments Set 1 kit at no extra charge. This provides a set of 51 HDRI spherical images complete with ground planes for easily obtaining professional-quality studio lighting for product shots and engineering visualizations.

Training videos get you up to speed fast

Training videos prepared by experts in both SOLIDWORKS and MODO guide you in the use of kit, including the SOLIDWORKS-specific user interface, CAD tools, workflow and rendering creation.

Note: You do not need to have SOLIDWORKS available on your system or network to use the MODO for SOLIDWORKS kit. It is currently only compatible with the Windows versions of MODO.

“The MODO for SOLIDWORKS kit is an outstanding addition to my workflow. I use the importer every day in my work and it has totally streamlined the import process. With the MODO for SOLIDWORKS kit, the models imported into MODO are logically arranged and maintain the same part, body, assembly structure, material assignments and decals that were created in SOLIDWORKS. All of this will help those new to MODO to quickly get up to speed and easily leverage MODO’s amazing rendering and animation tools.”
Paul McCrorey, Owner of McCrorey Digital, LLC

MODO for SOLIDWORKS Kit training videos include:

MODO for SOLIDWORKS kit overview

Topics covered

  • Product overview
  • Download instructions
  • User Interface overview
  • Where to get help
SOLIDWORKS kit user interface

Topics covered

  • SOLIDWORKS layout
  • Render tab
  • Scene Setup tab
  • Tool palette
  • Import options
  • Navigation tools
  • Selection tools
Prepping the SOLIDWORKS model

Topics covered

  • Applying appearances
  • Applying decals
  • Image quality settings
Importing the SOLIDWORKS data

Topics covered

  • Explore import options
  • Explain mesh types and optimal usage
  • Explain item list
  • Explain Shader Tree
Brief introduction to MODO

Topics covered

  • MODO default layout overview
  • Where to get help
  • Replicators
  • Texture basics
  • UV mapping
  • Fur material
  • Displacement
  • Animation
  • Morph mapping
  • Sculpting
Render specific workspace

Topics covered

  • Explore Shader Tree
  • Explore presets
  • Apply and edit material and environment presets
  • Explore navigation tools
Scene setup specific workspace

Topics covered

  • Explore item list
  • Explore assets (mesh, light, camera)
  • Explore selection tools
  • Explore transform tools

Topics covered

  • Selecting cameras
  • Explore render settings
  • Render presets
  • Processing a render and saving to file
Basic animation

Topics covered

  • Turntable
  • Camera
Trouble shooting SOLIDWORKS file issues

Topics covered

  • Handling surface normals
  • Hidden geometry
  • Model reorientation
  • Importing SOLIDWORKS files prior to “ SOLIDWORKS 2009-2011” version
  • Mesh selection issues
  • UI conventions
  • Render preview control
  • Transform tools use