The following plug-ins are available for NUKE:
If you can't find what you're looking for, email firstname.lastname@example.org.
The following plug-ins are also available:
Sapphire Plug-ins provides sophisticated, organic visual effects, which integrate natively with leading editing, compositing and finishing systems. The entire collection of more than 200 Sapphire effects includes everyday tools such as Glows, LensFlares, Glint, FilmDamage, and ZDefocus, to more exotic effects such as Lightning, FlysEye, and JpegDamage. With Sapphire Plug-ins for OFX, these effects can be applied easily by users of The Foundry’s Nuke.
Tinder by GenArts for Nuke is a collection of over 70 plug-ins, delivering unlimited creative possibilities for digital artists working on film and video. The collection features an array of organic effects, every day tools and a host of blurs, generators and warps. Opt for instant gratification with hundreds of presets or add your unique touch with a multitude of adjustable parameters. If you are involved in post production, this astounding suite of visual effects plug-ins is a valuable addition to any VFX arsenal.
GenArts Monsters GT provides Nuke artists with over 50 one-of-a-kind visual effects plug-ins, including physics based particles, fluids, fire, smoke and other natural phenomena, time-based feedback effects and a selection of artistic effects. Designed to complement GenArts Sapphire's industry-standard everyday tools, Monsters GT features GPU acceleration, precise control of effect behavior, and the highest image quality available to maximize your productivity and creativity.
Trapcode Particular goes way beyond the basics with realistic natural effects for NUKE. Its powerful features include 3D camera integration, lighting control for shaded particles, custom textured polygons, depth of field, and physics controls such as air resistance, gravity and turbulence. Particular is used widely in motion pictures such as Spider Man 3, Terminator: Salvation and Angels & Demons and in TV shows like Lost. Get the industry standard tool for broadcast particle design, with new features developed specifically for NUKE
Tweak Software, makers of RV - the next-generation image and sequence viewer for VFX and animation artists - have built a Nuke/RV Integration Package providing a seamless workflow between the two packages, and bringing high-performance RV playback to your NUKE session.
RV provides fully cross-platform high performance playback from disk or RAM, linear light workflow with GPU accelerated colour handling, audio and stereo support, collaborative review functions with remote session syncing capabilities and much more.
The Nuke/RV Integration Package moves beyond the conventional flipbook-style workflow to seamlessly integrate the tools over a live connection. RV can thus act as rapid playback engine for read nodes in the script, as a footage library from which shots can be sent over to NUKE, as a visual version control checkpoint system for script management, and much more. Check out the introductory video below to learn more.
RE:Vision Effects provides professional tools for video editors, compositors, motion graphics artists and animators. RE:Vision Effects currently provides retiming, denoising, motion blur and other tools to enhance your Nuke experience in the form of OFX (OpenFX) plug-in sets.
Maxwell Render for Nuke plug-in offers two main components: the MXI Reader and the MXI Multilight Mixer. The MXI Reader allows users to load Maxwell image files or sequences into a Nuke node with full 32 bits color information. The MXI Multilight Mixer brings Maxwell Render’s famous Multilight feature to Nuke, allowing users to mix lights and adjust the intensity of emitters interactively. The plug-in is available for Windows, Mac OS X and Linux.
Frischluft provide a pair of plug-in packs for Nuke.
Lenscare for OFX renders high quality camera depth of field blurs, allowing stylistic control over your focal plane in your compositor. It reduces the need to render such blurs in 3D, thus cutting long render times, and its physically based algorithm models a whole host of camera artefacts to give beautiful looking results.
Flair for OFX is a suite of high quality effects plug-ins, including mosaics, glows and volumetrics.
/*jupiter jazz*/ AtomKraft is a 3D look-dev, lighting and rendering toolkit based around the 3Delight renderer. AtomKraft supports the full NUKE 3D system functionality as well as offering 3D motion blur and bokeh, micropolygon displacement, a range of AOVs, RenderMan shader support, ray-traced global illumination and more.
Peregrine Labs Bokeh is a fast and efficient plug-in for producing out of focus effects and the first tool to optionally make use of deep data via NUKE's API. It features lens blooming, spherical and chromatic aberration simulation, real world lens simulation, and more.
Tricks1 provides 4 plugins that help the composite and integration of any kind of sources together : Full CG, Live, Blue/Green Screen, Matte painting. Designed by experimented users, these plugins offer useful and precise control to resolve daily problems in the field of production. T_Despill removes color spill on objects shooted in front of a green/blue/black screen, and corrects the edges problems. T_Compose improves the integration of composited elements with local colormatching tools, and by simulating the natural bounces of the back to the front. T_EdgeDetect is a detection tool with inside and outside mask controls. T_LMHKey is a luminance Keyer of low, medium, and highlights in pictures.
Artixels escher plug-in suite is designed for Nuke compers who are looking for tools to explore the creative possibilities stashed between 2D and 3D. Escher comprises Spherical Harmonics workflow nodes, image based lighting 2.5D shaders (Lambert, Glossy and AO), morphological anti-aliasing node and operators for handling depth and normal data passes etc.
ZYNC is a cloud based rendering and storage platform designed by artists for artists and is fully integrated into your NUKE pipeline. It allows NUKE users to utilize massive computing resources on-demand by the hour, allowing you to scale from a single machine to thousands of cores in realtime as needed. It’s designed to work as seamlessly as a local farm, without the massive capital investment and overhead that comes with running your own blades.
ZYNC handles all file management from NUKE, simply launch the render and ZYNC analyzes the scene file to ensure all needed files are uploaded to the cloud, rendered and then delivered back to your local storage.
You can see a demo video of ZYNC in action here: