NUKE and NUKEX | System Requirements


NUKE and NUKEX System Requirements for Windows and Linux

  • 550 MHZ Pentium III or newer processor
  • Windows XP (with Service Pack 2 or later), Windows 7 (64-bit), or Linux RHEL 5.4.
  • 5 GB disk space available for caching and temporary files
  • 512 MB RAM (minimum requirement)
  • Workstation-class graphics card, such as NVIDIA Quadro series, ATI FireGL series, R3D Rocket, or newer. Driver support for OpenGL 2.0.

    To enable optional GPU acceleration of certain effects, you need OpenGL 2.0 with support for floating point textures and GLSL.

  • Display with at least 1280 x 1024 pixel resolution and 24-bit color
  • Three-button mouse

To avoid graphical problems, such as text disappearing in the Viewer and Node Graph, it is important to keep your graphics card drivers up-to-date. Driver updates can be obtained from the web sites of the graphics card manufacturers (for example, www.nvidia.com and www.ati.com).

If you’re using R3D Rocket graphics card, note that using it in Nuke will most likely only be considerably faster when you’re reading in at full resolution. If you’re reading in at half resolution for instance, using Nuke without the R3D Rocket card enabled may be faster. This is because the R3D Rocket graphics card is designed to be fast when reading in multiple frames at the same time. This is not how Nuke works internally, and therefore reads with the R3D Rocket card disabled will sometimes be faster when working in lower resolutions (< 4K widths). Note that the R3D Rocket card will always produce better results when downsampling than Nuke will.


NUKE and NUKEX System Requirements for Mac OS X

  • Intel processor and Mac OS X 10.5 “Leopard” or 10.6 “Snow Leopard” • For Nuke 64-bit Mac support, you will need a Mac with an Intel Core 2 Duo or later.
  • 5 GB of disk space available for caching and temporary files
  • 512 MB of RAM (minimum requirement)
  • PCI Express or R3D Rocket graphics card with at least 32 MB of video memory. Driver support for OpenGL 2.0.
  • Display with at least 1280 x 1024 pixel resolution and 24-bit color
  • Three-button mouse