NUKE and NUKEX are used on a variety of visual effects projects. Here's what some of our customers have to say:
"We noticed that over the last 12 months the demand from our artists to use the advanced features of NUKEX was growing daily and we always needed more licenses. Entering into a group wide Site license means all departments, whether it be commercials or long form in our London, LA or New York studios can have access any time they want.
"NUKE has become an integral part to our workflow at The Mill, and has been welcomed with open arms by all departments. Having the site license means everyone can have a piece of the pie, and our imagination is not limited by numbers. The ease of use, speed, and the technical prowess of the kit has ignited a new creative energy amongst our artists. Each week we are discovering new ways to achieve things using NUKE, and the recent updates have made the future of NUKE even more exciting for us."
"We've been using Nuke as our main compositing tool at Mikros Image for almost 4 years on all types of productions including commercials. NUKE is the most powerful, fast and complete compositing package available. Our clients always demand the highest level of creative content and NUKE enables us to exceed those expectations. Nuke has a large range of flexible and easy to use tools but, what I love most is the 3D environment which allows you to project and set up incredible 3D Matt paintings. The only things that don't come with NUKE are a good pair of eyes and personal creativity"
"There will always be a number of compers on a project. Having all scripts open at the same time, NUKE makes it a lot easier to harmonise scripts."
"NUKE'S 3D space is really impressive. It feels like the 3D compositing has been built from the ground up, rather than being a tack-on."
"I like the fact that NUKE has a 'float' architecture. Everything is in float right from the start, and that's really powerful. The Foundry have done a great job in making NUKE more of a commercial and affordable product. NUKE Is extremely stable and whenever we've needed support, The Foundry has been excellent."
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"Using NUKEX in our commercials pipeline has allowed us to integrate with 3D more and more. We can share workloads in a more creative manner, getting the best out of both parties. Having a camera tracker, relighting tools, 3D viewer and NUKE's speed has enabled us to create shots that wouldn't have been possible in a commercials schedule before."
"There were numerous factors which led to the decision to switch to NUKE as the primary compositing tool for CG heavy commercials at MPC. The raw speed of Nuke has been a huge benefit, the linear workflow merges seamlessly with our 3D pipeline and the 2D/3D environment has allowed our compositors to take on a lot of the set-extension and matte painting projection that would historically have had to be dealt with by the 3D department. NUKE has allowed us to maintain the quality of our compositing while tackling more complex jobs yet meeting the ever-tighter deadlines."
"The compositing tasks on 'Deliver Hope' were easily as complex as those on many high-end VFX intensive feature films. Shots included well over 30 separate layers including portions of live action, matte paintings, 2D and 3D CGI. The Method team mainly ran the compositing through The Foundry's NUKE package because of its powerful 3D functionality. The process helped spread the heavy workload much more evenly between the 2D and 3D teams."
"I've been using Denoise in alpha on a few projects and it has easily saved 400 to 500 hours of my time and allowed me to produce cleaner more visually appealing results with less artifacts. It's made pulling keys on grainy film like working in digital video."
"Scene complexity was typically the rule rather than the exception for us on Rise of the Planet of the Apes. NUKE's robust Deep compositing workflow allowed our artists to both render passes efficiently and manage comp scripts with hundreds of elements without getting bogged down in the assembly. It let us focus on making compelling, great looking shots without going bananas in the process!"
"With the new version of NUKEX, we were able to develop a complex particle system in a remarkably short amount of time. Initially, we were just going to use it as a place-holder within a large and complicated shot, but the ease of setup and turnaround, along with the flexibility of having the particles within the control of the compositor, led us to use it for the final effect. It's an exciting and powerful set of fantastic tools!"
"At Framestore, speed and flexibility in VFX post is paramount. NUKE is simply incredibly fast and interactive, even in complex comps with several hundred nodes. The interactivity the artist gets from NUKE out of the box is impressive, and it even allows the supervisor to sit down with the artist to do an 'interactive' session if needed. The flexibility Nuke brings to the table might even be a more powerful key point - not only for the artist, but also for the pipeline team. The ability to have Maya, Houdini and NUKE talk the same scripting language is a huge benefit for the pipeline and tool development."
"Our artists really enjoy using The Foundry's tools because of their first rate support and their collaborative open approach to product development. NUKE is an integral part of our pipeline here at Molinare and we use it on all our projects. Its artist-focused toolset helped us deliver beautifully seamless and complex shots for THE KING'S SPEECH quickly without impeding creativity or compromising quality. I don't know of any compositing tools that can compete with it."
"NUKE was part of our plan from the outset when setting up Union. NUKE bridges the gap between traditional 2D and 3D pipelines. Shots that would previously have to be done in 3D – or with a lot of 3D help – can now be tackled in NUKE. Using a basic 2D pipeline you can get pretty good results, so for a highly concentrated company like us it makes a lot of sense."
"NUKE has made things easier and faster – it's as simple as that."
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"NUKE is FAST. I'm a big fan of scan-line rendering. Even when you're working with 4K files, NUKE's speed and interactivity are really impressive. NUKE completely and seamlessly integrated into our pipeline."
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"All Film jobs that require compositing, paint, roto, keying, and tracking are deployed through our NUKE pipeline. In addition to compositing, NUKE also serves as a vehicle for many production side services. It is a key component of Dive's daily review and final submission systems along with Dive's render manager and FFmpeg. NUKE is not single-purpose; it's like a Swiss army knife. It is obviously a tool that was developed on actual productions."
"We bought NUKE after seeing it develop into a first class compositing tool. No other compositing software was becoming as robust by continually integrating more and more of what users were asking for."
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"Being on the other side of the world from our clients, we're always looking for 'force multipliers' and efficiencies in the pipeline - anything that will push out more iterations per day. NUKE is the workhorse of our studio. It's flexible, powerful, and renders wicked fast. We couldn't have made the deadlines set for us on The Pacific or Boardwalk Empire without it."
"On BOARDWALK EMPIRE NUKE was an indispensable tool for Brainstorm Digital to recreate Atlantic City in the 1920's. Its ability to easily integrate 3D scenes within a larger 2D compositing environment kept control over an entire shot's integration in a single artist's hands. This efficiency combined with its speed and flexibility within our pipeline helped us get the work done like no other compositing software could."
"Integrating NUKE into Zoic Studios' compositing pipeline has yielded great returns. The quality of work our artists have produced using NUKE has grown exponentially. Delivering 100-250 shots per episode of ABC's hit television series, V would not have been possible without the help of The Foundry and NUKE."
"NUKE allows us to leverage our 3D pipeline while remaining in the compositing environment which puts a great deal of power into the hands of the compositors. We work on very complex shots and the remarkable speed at which NUKE operates means our artists can focus on the art of visual effects and not have their creativity impeded by a software speed limit."
"Blue Sky Studios recently migrated our entire compositing work-flow to NUKE. We are enjoying the integration of this next-level compositor into our pipeline. NUKE's 3D workspace was used to great efficiency and continues to be expanded by our R&D developers. Thanks again to The Foundry's development team for all your efforts."
"NUKE's ability to process complex composites blisteringly fast made it an invaluable part of our pipeline. To be honest, without NUKE in our toolset I'm just not sure we would have completed THE LOST THING to our satisfaction on time."
"OCULA did a fantastic job fixing stereo alignment issues on some really challenging shots."
"NUKE is a fantastic tool and crucial to our workflow at The Mill. It has a stellar set of features and in conjunction with OCULA, made working on our recent stereoscopic projects vastly more efficient, allowing us to focus on making the visuals shine, and making our clients happy."
"We worked closely with The Foundry to optimise the performance of OCULA for 'TRON: LEGACY' and its addition to the already robust 3D capabilities of NUKE leaves no doubt that The Foundry's tools are the industry's best compositing solution. OCULA's ColourMatcher proved to be a tremendous asset to our team, even though it had never been used to this extent on a stereo 3D film."
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"The OCULA plug-ins for NUKE became an impressive and invaluable toolset for us on AVATAR. I wouldn't want to dive into another stereo show without them in the arsenal."
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