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Galvanized Souls get the 360° treatment


When New Deal Studios was asked to make a 360° virtual reality video for Galvanized Souls, they took on a whole host of new technical and storytelling challenges. They were told they wouldn’t be able to make quick cuts, that it would have to be in first person, and that they couldn’t move the camera. Fortunately, New Deal believes that rules are made to be broken, and with the help of The Foundry's new CARA VR plug-in toolset for NUKE, they pulled off a stunning piece of immersive entertainment.

It was amazing, as I had this whole projection/reprojection workflow that I had created initially and The Foundry had one node that replaced that entire process. It made the process significantly faster. There were elements that had taken a significant amount of time to render and with The Foundry’s help we were able to render virtually instantaneously—and it was far easier to work with...Without NUKE and The Foundry’s VR tools, it would be such an immense challenge that I think it would be near-impossible.
Jeff Jasper, CTO/Digital Effects Supervisor, New Deal Studios