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Let the games begin

Today games are much more than arcade style entertainment quick fixes. As technology has advanced, narrative and story have taken center stage and games companies are creating more and more visually stunning output.

The Foundry’s software portfolio is used extensively by clients to create awe-inspiring in-game cinematics for numerous chart-topping releases. These cut scenes add a stylized film look to games and help immerse players with an additional layer of storytelling.

Game developers use MODO for level creation, character and prop modeling, and texture asset creation. MODO is often used as the primary 3D content creation tool by game development teams, or in conjunction with other 3D tools as part of a pipeline. Recent updates to MARI also provide games clients with the functionality they need to exactly replicate the look of assets in their games engine.

Which of our products are used in games?

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How our games customers are using our software