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VFX & animation Games

Creativity unleashed. Complexity handled.

With the artist-friendly 3D paint tools you need to make the most of your creativity, together with the power and performance to handle even the most complex assets, MARI is the clear choice for today’s challenging VFX, animation and games productions.

Able to handle millions of polygons and multiple high-resolution textures without slowing down, MARI takes care of the technical issues so you can focus your energy on using the intuitive brushes and powerful layering system to build up detail where it matters most. 

Featuring a real-time interactive environment that directly supports Arnold, V-Ray, Redshift and Unreal shaders, plus a fully integrated workflow with MODO for rendering and baking, MARI gives you the confidence that your textures will look the way you intended in the end result. And as you’d expect from The Foundry, MARI offers all the avenues for customization you need to make it a perfect fit in your pipeline.


  • Paint quickly and intuitively in 3D with artist-friendly paint tools, powerful layering, adjustments, procedurals and advanced masking 
  • Keep your creativity flowing in an interactive environment that won’t slow you down, even with the most complex assets and highest resolution textures
  • Work in a high-fidelity context that closely matches your target platform, with physically based BRDF shading and HDR environment lighting.
  • Eliminate frustrating and time-consuming multi-application workflows with integrated Arnold, V-Ray, Redshift and Unreal shaders, and MODO rendering and baking
  • Enjoy seamless pipeline integration with support for industry-standard formats, OpenColorIO, extensive APIs and Python scripting
The Creation COLLECTIVE includes MARI, MODO and HIEROPLAYER in a single license. A streamlined content creation package, the Creation COLLECTIVE license gives one user at a time access to toolsets that enable painting, digital 3D visualization, modeling, animation and playback.
"I love working with MARI because it allows me to work with massive numbers of large resolution textures on the film work I do. It's common on film assets to have numerous UV tiles per object and software like Photoshop can be really inefficient in dealing with such texture sets, MARI, on the other hand, is specifically designed to work this way. I just find the toolset so innovative. Its painting toolset is also very robust and intuitive. I consider it to be the best texture painting software I've used."
Leigh van der Byl, MARI Texture Artist and CG Talk Host

Customer stories

Ready at Dawn case study
Ready at Dawn and MARI for games
MARI and NUKE power Mr. Peabody & Sherman
MARI and NUKE for The Witcher 3
MARI and NUKE rule Game of Thrones