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Stay up-to-date with The Foundry's news & awards


Find out who we're working with, the latest product releases and everything new, straight from The Foundry HQ.

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We’re psyched to introduce the newest member of our design group here at The Foundry, David Atkinson, our new head of design for commercial products. We sat down and picked his brain, to talk about some of the bigger trends coming in design and how that will impact product designers.
We're now offering scaled down versions of our powerful, feature-rich game development tools at an indie-friendly price, over on Valve's Steam store.
Unfortunately our 48 hour sale is now over. Thanks to all those who bought and stay tuned for the next one!
The Foundry boosted its design expertise today, naming David Atkinson as its head of design for Commercial Products. Atkinson joins The Foundry after several years as creative director at Saddington Baynes, where he worked on campaigns for Honda, Infiniti and Dyson.
At this year's SIGGRAPH, we hosted the enigmatic Kris Pearn, director of Cloudy with a Chance of Meatballs 2, on our booth.
It's that time of the year again when we start feeling festive and what better way to get in the mood than with a challenge. There are some seriously good prizes up for grabs, plus we've got categories for veteran MODO users and complete newbies.
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When we're not busy developing our award winning products, we're picking up awards for them. 

MeshFusion, the popular MODO plug-in created by Braid Art Labs, won 3D World's Software Innovation CG Award.
FLIX, The Foundry’s collaborative storyboarding tool has been awarded with a coveted HPA Engineering Excellence Award.


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