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The next generation of 3D content creation

MODO brings you the next generation of 3D modeling, animation, sculpting, effects and rendering in a powerful integrated package. An end-to-end solution delivering raw horsepower, refined technology and robust workflows, MODO is the creative option of choice for artists and designers around the world - from home-based hobbyists to Hollywood studios.

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Why MODO?

  • MODO makes creative exploration possible with fast and intuitive polygon modeling and sculpting tools that allow you more time to explore and visualize new ideas
  • Offers out-of-the-box value with highly-integrated modeling, painting, sculpting, effects, animation and unlimited network rendering capabilities
  • Ensures consistency with a philosophy of tool re-use, easy-to-learn workflows and a fully customizable UI that is unmatched in any other 3D software
  • Integrates seamlessly into existing pipelines with built-in Python scripting and versatile SDK
  • Get instant results for interactive design reviews with the use of the photorealistic preview render

"Is MODO 701 Worth Buying? Yes, no doubt about it, MODO 701 is the best version of this modern 3D application yet. It may well be that with the addition of a great new particle system, MODO has positioned itself to give Maya a run for its money as the most popular, full-featured 3D application."
Ricky Grove, Staff Columnist, Renderosity
"I started using MODO on Microsoft Kinect Adventures. I used MODO for modeling, UV mapping and texturing. Using MODO in the XSI/Maya pipeline worked great and allowed me to model, UV and texture faster and better. I’m now using MODO on Warner Brothers Animation’s first CG TV Series. I was able to use the multi-resolution sculpting in MODO instead of having to take the model out and into one of the sculpting-only 3D apps."
Roger Borelli, Lead Modeler/Texture Artist, Warner Brothers Animation
"I like to describe MODO as a stream-of-consciousness application. You just work fast and you don’t have to stop and read the manual. You click on a tool and everything’s just right there."
Simon van de Lagemaat, VFX Artist, The Embassy
MODO brings the landscapes of Borderlands 2 to gritty life
© Gearbox
Viscira takes us inside the body with MODO
Image courtesy of Viscira.
The Embassy used MODO to develop alien weaponry for District 9
© The Embassy Visual Effects.
Cars that swim? Fiat make it so with MODO.
© Fiat. Images courtesy of Happy Finish Ltd.