These assets are featured in the OCULA User Guide:
Jon Starck introduces Ocula and shows how to use and tune the O_Solver node, one of the engine tools in OCULA, to obtain the best quality results.
Jon Starck demonstrates use of the O_DisparityGenerator node, along with a range of QC workflows involving the O_NewView, O_DispaityViewer and StereoReview nodes to help obtain high quality disparity vectors.
Dan Ring demonstrates use of layer segmentation to assist in cleaning up disparity vectors on shots with extensive foreground and background motion.
Jon Starck demonstrates use of the O_VectorAligner node to assist in removing rig warping, keystoning and vertical misalignment from a stereo pair.
Jon Starck demonstrates use of the O_ColourMatcher node, covering global and local matching as well as 3D LUT modes and exporting.
Jon Starck demonstrates use of the O_FocusMatcher node, new in OCULA 3.0, to assist in deblurring and view rebuilding to minimise focus differences between views.
Jon Starck demonstrates use of the O_VectorGenerator and O_Retimer nodes, new in OCULA 3.0, to time remap stereo footage avoiding view mismatches commonly seen with conventional retiming techniques.