Brooks: from 2D to 3D design with MODO

Five questions with Greg

We caught up with Greg Brown to find out what it means to be The Foundry's Games Creative Specialist, and which childhood games inspired him.

Texturing a package

Javis Jones has released the second part of his product package tutorials, this series of eight videos focuses on: Texturing a Product Package.

The Community is growing!

After the positive feedback from MODO users about their online space, we thought it was only right to create a space for our other products too.

The Community is a hub of knowledge and fun where you can interact with likeminded people to discuss products, industry, workflow and more. It's also the best place to ask questions and get news from us, as our team regularly check in, as well as other users.

Head over to the Community now to join in the discussions.

Watch our NUKE STUDIO Session now

3D Print with MODO

Ever wanted to hold your MODO model in your hand? With a little help from The Foundry and MakerBot, you can do just that!

Pause Fest 2015

Our Creative Specialist, Mariana Acuña, brings you the latest from Pause Festival 2015 in Melbourne, Australia.