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New in NUKE STUDIO, NUKEX and NUKE 10

The NUKE® 10 release focuses on enhancing performance, increasing stability and delivering new functionality in the areas you told us matter most: paint, playback, export and more. OpenColorIO integration leads the list of updates to keep NUKE in line with industry standards. And NUKEX® and NUKE STUDIO® get a powerful new Smart Vector toolset for automated clean-up, replacement and augmentation tasks.

NUKE STUDIO’s timeline toolset is now even better, with new in-timeline Soft Effects including a real-time keyer and color correction; enhanced audio handling; and a big push on improving performance. Whether you're working as an individual artist or as part of a collaborative team, the latest release of NUKE STUDIO has everything you need to successfully complete short or long-form projects.


In addition, we’re offering early access to our new ray trace renderer: it’s not quite ready for primetime yet, but we want to get it into your hands now so you can test it out yourself. 


Feature highlights


What’s new in NUKE, NUKEX and NUKE STUDIO

Accelerated Roto Paint performance

Now you can enjoy greatly improved interactivity and stability when working with large numbers of paint strokes in a single RotoPaint node. With a number of bottlenecks identified and addressed, you'll be able to do more painting or cloning in a single node where previously you'd need to split it over multiple nodes, with all the inherent workflow complications that entailed.

Vector Blur enhancements

NUKE's VectorBlur node has been revamped with a more intuitive UI, accelerated performance and higher quality motion blur results, including areas of occlusion. The new version makes better use of the available processing power in machines with many CPU cores and offers the option for GPU acceleration.

Localization system improvements

We've unified the way NUKE and NUKE STUDIO perform localization, taking the best parts of each system to produce a faster, easier-to-use solution that features a more informative and responsive UI, together with greater stability.

OCIO Integration

OpenColorIO has been integrated into NUKE's root LUT management, so artists can use the same process for accessing OCIO LUTs as any other type, eliminating the need to add OCIOColorspace nodes.

NVIDIA multi-GPU support

Take better advantage of your graphics hardware investment to accelerate your workflows, with new support for harnessing the power of dual identical NVIDIA GPUs for all existing and future GPU-accelerated nodes.

BlinkScript GLSL GPU path

The BlinkScript node can now use a GLSL GPU path, allowing you to create custom GPU-enabled Soft Effects on the NUKE STUDIO timeline and in the node graph.

 

VFX Reference Platform 2015 updates

Updates to the VFX Reference Platform libraries include Pyside to version 1.2.2; EXR to version 2.2, featuring DWAA/DWAB compression; and GCC to version 4.8.3.

 

Ray trace renderer - BETA*

A new RayRender node adds a native ray trace rendering engine to NUKE. As an addition to the existing ScanlineRender node workflow, the Ray Renderer delivers high-quality motion blur and shadows; point light shadow support; faster nonlinear spherical projection; and extended support for reflections and ambient occlusion.

*The new ray trace renderer isn’t quite as stable as we would like; however, we still want to give you a chance to try it out, so we have included it as an unsupported feature in NUKE 10.0v1. We'll keep working on this feature, so keep an eye out for fixes in an upcoming maintenance release. 
Please keep in mind that the RayRender node is still at a beta stage and should not be used in production. Send in any comments and feedback to the NUKE team at nuke-prerelease-private@thefoundry.co.uk.


What’s new in NUKEX and NUKE STUDIO

 

Smart Vector toolset

The Smart Vector toolset delivers a powerful new workflow for adding textures or paint to image sequences that contain complex motion or subtle detail. With it, you can generate high-quality motion vectors and use them to automatically push or warp an input image sequence across a range of frames. With the Smart Vector toolset, you can replace tedious and error-prone manual clean-up, replacement and augmentation tasks with a simple and accurate automated process.

NUKE Assist updates

The NUKE Assist licenses included with NUKEX and NUKE STUDIO now include Blur and Vector Distort nodes, extending the range of everyday paint, roto and tracking tasks for which they can be used.


What’s new in NUKE STUDIO

Timeline performance

NUKE STUDIO now offers a faster and more satisfying timeline editing and conform experience, especially when working with longer timelines or timelines with many items. Key improvements include better responsiveness when interacting with the timeline user interface along with faster and more stable playback on both short and long-form projects.

Chroma Keyer Soft Effect

NUKE STUDIO’s new Chroma Keyer Soft Effect delivers real-time keying directly in the timeline. When used in conjunction with the Overlay Track, Chroma Keyer lets you see your keyed element on top of background elements, enabling you to make adjustments in context. The corresponding ChromaKeyer compositing node is available in all NUKE products.

Transcode performance

Users will experience faster export speed due to accelerated file transcoding when converting NUKE’s native DPX format to Apple QuickTime ProRes 4444 and Apple QuickTime ProRes 422.

Blink Script Soft Effect

The BlinkScript node is now available as a Soft Effect on the NUKE STUDIO timeline, allowing you to create custom GPU-enabled Soft Effects on the timeline and in the node graph.

Color Correct Soft Effect

A new Color Correct Soft Effect brings the functionality of the frequently used ColorCorrect node to the timeline, letting you make quick adjustments to contrast, gamma, gain, and offset without jumping to the node graph.

Audio handling

You can now scrub or step through audio samples in order to easily match specific points in a clip or sequence. In addition, there’s a new option to view a half waveform for better use of screen real estate.


NUKE 10 quick clip tutorials


Since its introduction, NUKE has steadily become one of the main compositing packages for both commercials and features. I've used it for many years in parallel with many other VFX systems and I'm more than excited to see the direction The Foundry is taking with NUKE 10. Every time a new version comes out, it's a huge step in the right direction.
Aleksandar Sasha Djordjevic, Head of 2D, MPC New York